It should be clear that no significant program can be 100% closed. For example, consider what would happen to the DrawAllShapes function from Listing 2 if we decided that all Circles should be drawn before any Squares. The DrawAllShapes function is not closed against a change like this. In general, no matter how “closed” a module is, there will always be some kind of change against which it is not closed. Since closure cannot be complete, it must be strategic. That is, the designer must choose the kinds of changes against which to close his design. This takes a certain amount of prescience derived from experience. The experienced designer knows the users and the industry well enough to judge the probability of different kinds of changes. He then makes sure that the open-closed principle is invoked for the most probable changes.
© Robert Martin; The Open-Closed Principle;